YC113.10.31 // Eggs and Graves

[date/YC113/10/31.return_log]

The floating graves
Up in the sky
Tumbling ’round
Up there so high.

The bodies hid
And tucked away
We sent them off
Just this past day.

But still they come
Come falling down
And out they crawl
Onto the ground.

So run away
And get the guns
And send the corpse
Back to the sun.

But still they’ll fall
Fall from the sky
And come back down
To eat and fly.

They’ll burn your flesh
And hatch from eggs
To bring on more
As walkers beg.

We’ll send again
Them to the stars
But still there’s more
And only scars.

[date/YC113/10/31.end_log]

YC113.10.28 // The Shadow Men

[date/YC113/10/28.return_log]

From the rocks
They do crawl
In a fumbling, bumbling
Haunted fall.

In the dark
They do creep
To the laughing, clapping
And the beat.

Wicked and hungry,
They’re tireless ghouls.
Full of great evil
That calls to fools.

In your home
They do sneak,
With creaking and cracking
Smelling meat.

To your bed
They do slide,
With a silent and quick
Fright’ning glide.

Dancing and waving
They’re after you!
Snatching and grabbing
They reach for you!

Watching your breathing
Until you yawn,
They will shut your mouth
Until your gone!

[date/YC113/10/28.end_log]

YC113.10.27 // Little Eram Dor

[date/YC113/10/27.return_log]

In the small town of Agah Ageth, there was a particular girl among all the many children named Little Eram Dor, who loved to play in the fields and sing all day. She was loud and raucous and perturbed all the people in her village. She would sing and scream, night and day, and never once made a friend. Her father would try to shush her, but she would shout, “I just want to play!” When in church he would reprimand her, for she was always humming and talking to herself. She would sing too loud and talk too much. And so everybody in the town despised Little Eram Dor.

Then one day, a new church was raised in Agah Ageth, and they held services late into the night. Little Eram Dor could hear them singing; they shouted and hollered and played on their drums, dancing around great fires in there field. So she snuck out into the night to watch them, far from her home and on the edge of town. She crept up to the brim of the firelight, and watched them spin and sing around the flames.

Little Eram Dor returned to her home, just as the sun rose, and hid her venture from her father.

Night after night, she would go back, creeping closer and closer toward the light. The people always seemed so happy and full, and danced and danced until the morning came. Little Eram Dor never slept, for she always stayed out too late to sleep. Soon, her father began to notice her tired ways; she no longer sang or shouted or jumped, and was thin and small. She only sat silently, thinking of when she could go back to the bonfire to watch the other people. She was so weary, she never noticed the how the children were less and less as time went by.

Then one night, as Little Eram Dor crept from her house and came upon the place of worship, she saw no one was there. She walked up to the edge of the roaring fire, and soon as she did, the people leapt from the field and began to sing,”We are hungry, so feed us bones! We are hungry, so fill us full!”

They spun and cheered, and Little Eram Dor was swept up in the haze. She sang and jumped and danced through the night, as the people threw her meat and joined her in her hungry feast. Night after night, Little Eram Dor returned to dance with the people and enjoy the delicious food they had.

She became fat and full, and her father noticed her mysterious change. He told her not to go out at all, but Little Eram Dor, being clever and having hidden her ventures from her father, kindly replied, “Father, I would never disobey you!” But that night, Little Eram Dor crept out again.

When she came upon the fire, the people were not dancing. She yelled at them, “I want to dance! I want to sing!” So they gathered around her and began their chanting, and Little Eram Dor was in quite a delight. She shouted and sang, and they lifted her up. They bound her hands and tied her feet, but still Little Eram Dor was singing. They built the fire big, and threw her over and around the flames. Still she did not cease her singing. The people shouted, “We are hungry, so feed us bones! We are hungry, so fill us full!” They tossed Little Eram Dor onto the fire, and still she kept on singing.

The next morning, the church was gone, and her father and the town came to find her. All that remained was her head, the little skull of Eram Dor, her mouth wide open, now silently singing.

[date/YC113/10/27.end_log]

YC113.10.26 // In the Forest

[date/YC113/10/26.return_log]

“There once was a boy named Urzogam, who was brash and arrogant. He always disobeyed his mother when she commanded him, telling her he was a man and would not heed her. She would call him for supper, and he would cry back, “I am not hungry, because I am strong!” and he would thrust out his chest and spit on the ground. She would call to him for bed, and he would cry back, “I am not tired, because I am strong!” and he would run out of the house and jump in the garden.

All of Urzogam’s friends admired his pride, and Urzogam enjoyed his fame. One night, he was playing with his friends near the edge of the forest far from the town. As the sun set, his mother came and called for him, and he said to his friends, “Listen! I will show her! I am a man, and I will run into the forest when she calls and not come out until the sun rises!” His friends were shocked at his bravery, because the forest was said to be haunted by shadows that ate children. When they said this to Urzogam, he spat on the ground and said, “I am not afraid, because I am a man!”

Urzogam’s mother called again, and Urzogam ran into the forest. As he ran further, he could hear his mother’s cries fade away, just as the sun faded into darkness behind the trees. Soon, it became pitch dark, and Urzogam began to feel afraid. He reassured himself, saying, “I should not be afraid, because I am strong.” He heard whispers and rustling away in the dark, and said to himself, “This is fine, my trick has gone on long enough. I will return back, and show her how brave I was!” As Urzogam walked, he could not find his way out. He became weary, and so sat down to rest. He heard more whispering, and the rustling was closer now. In fright, he stood up and began to run. “I am sure the edge of the forest is just this way, I am sure!” he said to himself.

He ran faster, and the whispering drew closer, followed by the footsteps and the sound of drums. They beat louder and louder, and he ran faster and faster, and the whispers turned to laughter and mad singing. Urzogam ran faster and faster but the sounds were nearer and nearer, and soon they were right upon him, the thumping of the footsteps and the pounding of the drums, the wickedness of the laughter, louder and louder, faster and faster, howling and calling, he could not run any faster!

Urzogam’s friends told his mother what he had done, and she gathered up the townsfolk to go to the forest in the middle of the night. As they came upon the edge of the forest, they heard a frightening skriek far into the thicket that pierced their senses, and then silence.

The next morning, the townsfolk found the bones of Urzogam, lying piecemeal mere feet from the edge of the forest. Some say that to this day, you can still hear the cries of Urzogam as his ghost tries to escape its fate, and that those who have ventured in to find it… have never returned.

[date/YC113/10/26.end_log]

YC113.10.17 // Whisperings

[date/YC113/10/17.return_log]

There was a lot of dust. It hung eerily, with no wind to whisp it about. The Traveler glided slowly into the cloud, disrupting its serenity. I activated the cloak, and waited.

For hours I sat there, unmoving. The unnamed planet spun in the distance, it’s stormy atmosphere roiling. I focused my camera drones on the planet, watching the lightning storm erupt. There was nothing quite like wormhole space – The untouched planets, the unclaimed freedom. Well, almost unclaimed.

They zipped in, two of them, warp drives deactivating. They drifted slowly along the edge of the gas cloud, their appendages bending and snapping at nothing. Their sleek, pristine armor reflected the light of the two suns, and I could pick up indecipherable chatter from them. What were they saying? Who were they talking to?

One diverted, slowly, engines giving a slight pulse. It poked into the cloud, about three kilometers off, pincers clapping. After a moment, it backed out, and joined the other. They began aligning toward some destination in deep space, their seemingly incoherent garble continuing without hesitation. They warped away, the chatter leaving with them.

They were a complete anomaly. We knew they had come from New Eden once, and that they had once interacted with an ancient race, the Talocan. Beyond that… the Sleepers were an unrivaled mystery.

And we had barely scratched the surface of their existence.

[date/YC113/10/17.end_log]

YC113.10.24 // The Deep Shadows

[date/YC113/10/24.return_log]

“In the deep shadows
There They sit,
Until the children come
To play and quip

Scritch, scratch
They mind their dearth

They sniff and snap
And lurk about
And wait for the children
To all come out

Scritch, scratch
They mind your hearth

The sun is setting
And the night is on
And all the children
Will soon be gone”

[date/YC113/10/24.end_log]

YC113.10.21 // Photographic Requirements for Project Blueprint

[date/YC113/10/21.return_log]

The instructions for collecting photographic samples of architect are as follows:

1. Collect the classic 6-side views of the structure from Aura’s visual information pane (after selecting the structure on your overview or in space, select the ‘Info’ option from your overview):

  • One from the front
  • One from the back
  • One from the left
  • One from the right
  • One from above
  • One from below.

2. Collect four photographs of the structure with your camera drones. Some preferences should be taken into consideration:

  • Your overview should be disabled for the clearest possible photo.
  • Try to vary the style of photograph (e.g. Do not take four photographs from the same position)
  • If at all possible, try to capture at least one photograph with Sleeper activity as well (though it should be noted this is of low priority at the moment).

3. The last piece of information needed is that found in the System Info panel available in the top left of your overview. Include every piece of information it captures – these statistics are just as vital as that that can be gleaned from the photographs.

These instructions are what should be followed for both phases of the operation; meaning collection of samples from New Eden are to adhere to this as well. All submissions should be sent to me at my private address, adainy.gwanwyn@gmail.com.

For payments and benefits, see my last entry.

[date/YC113/10/21.end_log]

YC113.10.14 // Project Blueprint

[date/YC113/10/14.return_log]

Within the past few weeks, I have joined with Emily Dallocort to head a project under the Arek’Jaalan initiative. We are spearheading a research effort known as Project Blueprint. The main goal of Blueprint, as detailed in the official abstract submitted as of yesterday and shown below, is such:

The purpose behind gathering this information is manifold:
1. To investigate if Sleeper constructs hold any sort of cultural significance to the Sleepers themselves;
2. To investigate if Sleepers build their constructs to establish permanent homes or temporary sites
3: To assist in determining the relationship behind Sleepers and the Talocan

Ultimately, information gathered from Project Blueprint could be used to assist other Project teams (idealy, those under the Sleeper History division), and to help further the efforts of those in the Arek’Jaalan initiative.

Currently, Emily and I are in the midst of Phase 1 – collection of comparable samples of New Eden architecture – and as Phase 2 – the collection of Sleeper samples – draws near, we will be immediately stretched thin to survey all the variations of Sleeper architecture in wormhole space (though we will be conducting our own firsthand examinations). Given these circumstances, I am going to put forward an offer for any assistance received from my fellow capsuleers.

Firstly, any capsuleer may submit their own photos of Sleeper architecture at a rate of 2,500,000 ISK per photo, up to 25,000,000 ISK. They will need to follow a photo guideline, which will be shared within the coming days. Doing so will also give you an honorary position as a contributor to Project Blueprint (although a listing on the abstract is not guaranteed as those cannot be edited after a certain date, which Hilen Tukoss has not yet released).

In the meantime, capsuleers are welcome to submit any and all photos of peculiar, important, or otherwise notable structures within Minmatar space, as this is the first known area settled by the Sleepers before their migration to Anoikis (colloquially know as ‘w-space’ or, in layman’s terms, wormholes). Photos from Minmatar space will go at a lower rate of 1,000,000 ISK per photo up to a maximum of 10,000,000 ISK.

Batches of photos may be submitted at a rate of 10 photos every 12 hours. This is to help keep capsuleers from taking advantage of the system, and for me to have time to update my database. Photos are subject to acceptance and payment based on quality, usefulness and whether or not a sample of the structure has already been submitted.

A photo form will be posted soon with instructions on how photos should be taken and what relevant information should be recorded.

Disclaimer: Full credit for photos will be given to each contributor. Project Blueprint takes partial ownership of any photos received and reserves the right to use them in any way it sees fit. This operation is currently under my supervision. Any attempts to willfully gain payment from Emily Dallocort or any other member of Arek’Jaalan will result in payments not being issued, photos being kept, the sender being denied contributor status and being barred from contributing to Project Blueprint in the future.

[date/YC113/10/14.end_log]